For this mash-up, I imported my previous Coffee Intravenous model from Meshmixer and began to work on it within Rhino 6. It was quite refreshing to work in Rhino where I had the "photo realistic" tools available. The materials alone made quite a drastic impact on the final product. What I found most useful, however, was the toolbar Rhino had. I was able to accurately model an intravenous tube and have it bend and curve in whichever way I saw fit. I was also able to add tube inputs and outputs on the machines. Before they were just arbitrarily stuck in the sides of my object. I also separated the wheels from the wheel stand to apply a different material for a more authentic look. Finally, I was able to add an image plane to my computer to give it some life. For the renders, I added a glossy floor with three point lights. I reduced the shadows on two of the lights to avoid overcrowding the image. I was then able to add a background plane and turn up the brightness of the lig
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